Assassin's Creed Mirage will resume Unity Crowd Management

After months of incessant leaks and rumors, Ubisoft recently officially announced Assassin's Creed Mirage, confirming it as the next main game in the series.

All the details on the title will be revealed at the Ubisoft Forward event on September 10, but of course, as is often the case with Ubisoft games, the leaks continue to reveal many details.

YouTuber j0nathan was recently responsible for a massive leak about Assassin's Creed Mirage, which not only revealed the name of the game but also claimed it would take a "back to basics" line and abandon the mechanic from RPG, providing a much smaller game and a purely stealth-focused experience.

A few hours ago, the YouTuber uploaded another video that leaked more details about the game. One of the most interesting rumors to emerge from the video is that Assassin's Creed Mirage will feature a dense amount of NPCs, with a density of on-screen characters that rivals that of Assassin's Creed Unity. The impressive crowd density was, of course, one of the main features of the 2014 title.

In addition to that, Assassin's Creed Mirage will also welcome the return of a number of mechanics and features from older titles in the series in an effort to focus more on stealth, including the ability to use throwing knives, being able to hide in hiding places. on rooftops and slow-motion murders (especially in the case of plane killings).

In addition to that, the leak also claims that the game will place an additional emphasis on parkour.

All of this, of course, is very reminiscent of classic Assassin's Creed games prior to 2017's Assassin's Creed Origins, and there will be plenty of fans of the series who will be excited about the game returning to its former formula.